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Animalia

 

[Project Title]

Animalia

 

[Category]

UI/UX, Branding

 

[Objective]

Create a prototype application based on a daily or world problem. Students were required to present the functions of each part in the prototype.

 

[Approach]

A lot of people don’t realize that we have paid the animal attraction (e.g. Seaworld) for their pain in captivity which provides small cages, less food, and careless trainers. This affects their psychology and health. As human beings, we should fight for their rights just as we fight for human rights. This case has inspired me to create an app that will educate and give alternative ways  to save the animals.

 

 
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